So...What comes next?


Well, the Knave 2e Adventure Game Jam is a wrap!

It's been awesome to see so many people submit some truly fun stuff and I'm glad it pushed me to release something!

That being said, I can let a metaphorical belt loosen a bit now; with regards to Monument of Woe, I'm planning on doing a bit of a retrospective on my whole process, including talking about some cut content and how the dungeon evolved throughout. In terms of actual changes to the content It will probably stay similar, but I am currently planning to implement the following changes in the next few weeks:

  • Seperate GM and Player facing map files in a higher resolution.
  • General error-fixing.
  • Minor layout changes.
  • Add a back cover and maybe split the map out into multiple pages.

Separate from this I'm also working on another project for the Sci-Fi horror RPG Mothership!

Well, in truth I was already working on it before being happily derailed by the Jam, you know how it is, sometimes the muse drags you by the ears... XD

I'll be running through that shortly to see what feedback I can take from this Jam and apply it to my future work, I expect the Mothership Module to be released before the end of the year, so keep your peepers peeled!

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